Multimedia content, as Ansgar pointed out, is hardly annotated, badly organized, and hardly ever looked at again – just think of the 300 something pics you might take on an average week-end getaway, and which you never touch again. Annotating multimedia content requires a lot of work and dedication – but most of the time, these pictures eventually dissappear in the “digital shoe box” that is your photo management software.
The most obvious remedy is to annotate content as early as possible, ideally when creating the content, ideally already on your portable camera (formerly known as: mobile phone:) Ansgar suggested to provide incentives for people to encourage picture annotation – professionals could for instance receive a higher financial reward if the deliver already annotated pictures. And of course there are ‘Games with a purpose’ such as Google Image Labeler, where players tag images in pairs, with and against each other, and are rewarded with the entertainment factor of the game.
The slide below shows what has happened (or will happen) to the process of creating photo books in the digital age and the age of mashups:
After all, this is the age of the social semantic web, so why not try and (re-)use the content, structure and contexts that other users have already created on the web? Content augmentation, for the scope that Ansgar is concerned with, consists in the reuse of content and structures (e.g. from sources such as Flickr and Wikipedia, Geonames) made possible through the definition of rules, e.g.:
- If there are two or less pictures on a page*
- then automatically augment the page with additional photos using location information.
* Page here means a page in the album you are currently working on – you probably took a picture of yourself and your friend in Paris, and even though you went to the Centre Pompidou, you forgot to actually take a pic of the building itself – well, let the web be your library!
So the goal is clear: develop a procedure for applying automatic content augmentation in the creation of good photo books.
But what makes a ‘good’ photo book anyway? Here are some of the results of a structural analysis of real, human-created photobooks conducted at CeWe Color:
- % of photos with faces: 36%
- Number of album pages: 16.96
- Photos per page: 6.69
- Text fields per page: 1.45
- % of pages with text: 87%
There are many rules that can be established from the structural analysis, which can be applied in turn in the creation of photoboooks, e.g. rules like this one,
- If the text located in the upper third of a page
- if the font size is equal or larger that 16 points
- if the number of words is less than 10
- if there is no caption on the page that has a bigger font size
- then this page is the title
Ansgar recommended xSmart, which he described as a “context-driven authoring tool for page-based multimedia presentations.”
Ansgar’s presentation was followed by two more: one by Yves Raimond on Interlinking Music on the Web of Data, and one on Interlinking Multimedia – in spite of better intentions, I did not manage to cover these two in detail, but at least I gathered the links to relevant resources from all three sessions… Continue reading